AI Insights · Timothy · October 2021
Top 5 Military Games on Android in Romania Q3 2021
Explore the performance of the top 5 military games on the Android platform in Romania during Q3 2021, based on data from Sensor Tower.
During the third quarter of 2021, the top 5 military games on the Android platform in Romania showcased varied performance metrics, reflecting their popularity and user engagement. The data, sourced from Sensor Tower, offers insights into weekly downloads, revenue, and active users for each game.
Standoff 2
Weekly Revenue: Starting at around $4K at the end of June, revenue saw a peak of approximately $6.4K by the end of July, before gradually declining to about $3K by the end of September.
Weekly Downloads: Downloads fluctuated, beginning at 7.4K in late June, dropping to a low of 2.9K in early August, and then recovering to around 4.6K by the end of September.
Weekly Active Users: Active users started at 178.6K, decreased to around 145.3K in early August, and then experienced a resurgence, reaching approximately 162K by the end of the quarter.
Critical Strike CS: Online FPS
Weekly Revenue: Revenue remained relatively stable, hovering between $75 and $176 throughout the quarter, with a peak of $176 in early July.
Weekly Downloads: Downloads varied, starting at 4.5K in late June, dipping to 2.5K in mid-July, and then stabilizing around 2.6K by the end of September.
Weekly Active Users: Active users showed minor fluctuations, starting at 29.9K in late June, reaching a peak of 30.2K in late August, and ending the quarter at around 23K.
FPS Commando Shooting Games
Weekly Downloads: Downloads were steady, beginning at 2K in late June and maintaining a range between 2.1K and 2.7K throughout the quarter.
Weekly Active Users: Active users started at 8.3K, peaked at around 9.8K in late August, and slightly declined to approximately 8.5K by the end of September.
Call of Duty: Mobile Season 8
Weekly Revenue: Revenue fluctuated, starting at $7.6K in late June, peaking at nearly $10K in late August, and ending the quarter at around $7K.
Weekly Downloads: Downloads saw a steady increase, starting at 2.1K in late June and reaching a peak of 3.6K by the end of September.
Weekly Active Users: Active users began at 67.5K, slightly dipped to around 59K in early September, and then rose to approximately 64.1K by the end of the quarter.
Toy Army: Draw Defense
Weekly Downloads: Downloads experienced significant variation, starting at 1.1K in late June, peaking at 5.9K in late July, and then declining to around 951 by the end of September.
Weekly Active Users: Active users started at 1.6K, increased to a peak of 6.6K in late July, and then gradually decreased to approximately 1.6K by the end of September.
For more detailed insights and data, visit Sensor Tower.